Trespasser

Trespasser

13.10.2013 01:31:15
Easter Eggs/Secrets FAQ

Trespasser

Easter Eggs/Secrets FAQ


Date: 11/19/2005
Version: 1.3
Name: Marcus aka tatu (on TresCom forum) and ZamCo
E-mail: marcuslindstrom_91@hotmail.com

Table of Contents
-----------------
1. Introduction/Version History
2. Easter Eggs/Secrets
2a. The Beach
2b. Jungle Road
2c. Industrial Jungle
2d. The Town
2e. The Lab
2f. Ascent Level 1
2g. Ascent Level 2
2h. The Summit
2i. Others
3. Credits
4. Legal Stuff

-----------------

------------------------------------------------------------------------------
1. Introduction
------------------------------------------------------------------------------

This guide is basicly for fun. If you're done with the game and looking for
something else to do I suggest you take a look through this guide. If you
don't know what a easter egg is, it's basicly a secret or an inside joke
that
Dreamworks has placed for a bit of comic releif.

This FAQ can be found at:

www.gamefaqs.com

www.neoseeker.com

http://dlh.net/



VERSION HISTORY:

1.3 - Added one more site.

1.2 - Added a site with this faq.

1.1 - Fixed the box Easter egg.

1.0 - Made this guide, added most of the easter eggs.


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2. Easter Eggs/Secrets
------------------------------------------------------------------------------
-------------------------
|2a. The Beach |
-------------------------

Ocean view short cut - Thanks to TresCom to this one!
--------------------
This is really a way of doing the first level without having to fight
anything.
At the beginning of the level, walk past the cliffs, with the ocean to your
left and the foundation on your right. Keep going until you get to the cliff
blocking your path. Now look below you on the muddy beach and let your
self-drop down safely, a jump is needed because you have to make it to the
muddy area or you'll instantly die upon touching the water. There’s
basically
a lot of nothing now as you walk beyond the cliffs and you’ll see a lot of
the
“cardboard cut-out” trees. If you walk around the mountain (which will take
a
considerable amount of time) you’ll eventually see some trees and then the
monorail station; from the side of the next level. Walking to them will
trigger the next level.


-------------------------
|2b. Jungle Road |
-------------------------

Cathy's beach - Thanks to TresCom to this one too!
-------------
When you come to the Plantation house, move left and you will see a
Parasaurolophus. Look around and you will see the ocean. Move there and you
will see Cathy´s beach.

This is where Cathy and her parents first set food on Site B in The Lost
World
Jurassic Park
The events that took place here on that day caused the board to take control
of InGen from Hammon; and hence the events of The Lost World and Jurassic
Park
III took place, Ann's Trespasser adventure would have happened anyway.



Hidden Valley - Thanks to TresCom!
-------------
There is a hidden valley in the Jungle Road level. With the remains of the
plantation house on your left travel right until you reach a Trike. They
altered the terrain (the road goes straight up) so it would be inaccessable
to us. Tele to -2222,253,23 in order to get to this, now hidden, valley.

What had DW planned for this valley? My first guess would be a stampede.
In an unused voiceover Anne will say "Ok, which way do we go here?" and
if you press F1 during gameplay a hint is displayed. It will say "Looks
like two ways to explore. Best to remember where I left the monorail
though". So I would say that there were indeed once two ways to get through
this level. At the end of the path you will reach the end of the monorail.




-------------------------
|2c. Industrial Jungle |
-------------------------

Sarah's Bike - Thanks to TresCom!
------------
At the beginning of the Industrial Jungle there is a bike on a hill.

This could be Sarah's bike. She was riding the bike in the book
of the Lost World. It's probably not hers but it is strange that this
is the only bike I could find in the game.



Secret Music - Thanks to TresCom!
------------
At the beginning, follow the creek bed for about 10 seconds and you will
find
a large white rock on your left. Climb behind it and some scary music will
play.
I will warn you however, that this doesn’t appear to work for everyone;
maybe
it’s something to do with the patch or differences in different continental
releases?



The Autographed Rock - Thanks to TresCom!
--------------------
At one time in the Industrial Jungle you will be able to take out a Raptor
by shooting at a jeep above it. The jeep will fall on the Raptor. Walk
around the jeep and you will see a rock with the following text:

No thanks required,
The pleasure was all ours.

Max Spielberg
Steven Spielberg



The BioSyn Helicopter and it's Pilot - Thanks to TresCom!
------------------------------------
You cant miss this one so its waste of time to tell you where it is.
Well, we all know what this guy came for, the question would be when he
crashed and why...

When?

Before Clarissa

There is a small chance he flew over Isla Sorna at the time everone was
still there. One the other hand, InGen would probably notice him... But
if so, they would probably never find the wreckage of the helicopter down
there... He could also have been sent to meet a certain spy who "worked"
for InGen.

After Clarissa

He probaly crashed on Site B after Clarissa ravaged Site B. I don't think
he ran out of gas, I mean, If you would fly to Isla Sorna surely you would
make sure you would have enough gas! My guess is he crashed during a storm
(maybe even during Clarissa, but I doubt it).

How did he die?

Well, we are sure he survived the crash (unless he jumped to his death
just before the crash). My guess is that he was pretty beat up and that
he climbed onto that hill. I don't think he was killed by a dinosaur,
since he had a fully loaded AK-47 on his side. My guess is he died because
of his wounds or of starvation.

Who was he?

Probably some low-life, but hey, it might as well have been Dodgson...



The Flying Padlock - Thanks to TresCom!
------------------
After you've jumped down from the cliff into the water below, there's
the Albertosaurus hunting down the Parasaurolophus. I'd reccomend putting
the "Dinos" cheat on and then make your way to the shack. It's here, above
head level, suspended above the path... a padlock. Shoot it to send it
spiraling away, or you can jump and grab it. In my opinion, this phenomenon
is far scarier than any dinosaur on the island.


Smuggler's Plane - Thanks to TresCom!
----------------
Getting towards the end of the Industrial Jungle level, you'll find a downed
plane. Hammond sinisterly hints at it's purpose as you approach it. The
fameous "Smuggler's plane" was also used in a few Trespasser concept art
pictures back in 97.



The Monolith - Thanks to TresCom!
------------
Once you reach the plane wreckage of the smugglers you will be able to see
the black monolith on a hill. You cannot reach it without using the tele
cheat however... Tele to 193,249,66 to go to the monolith. If you touch
it, a strange song will play.

This black monolith is, of course, a tribute to Stanley Kubrick's
"2001: A Space Odyssey". I don't understand why they placed bakers
that would prevent us from reaching it...



-------------------------
|2d. The Town |
-------------------------

Secret Level - Thanks to TresCom!
------------
Go to the communications centre and while stood in front of the steps facing
the building, turn right and you will see a locked gate. There are two metal
pieces attached to the gate. If you climb them you can actually get on top
of
the wall but you can't drop over to the other side. If you follow the wall
along heading towards Hammond's house, if you crouch, at some point you will
fall and a new level will load. This is the secret level- basically a demo
of
Trepasser’s various features like it’s foley system, animal AI and the
physics engine. In it are all the weapons in the game, a gate and a Raptor.
This can also be accessed through the level select cheat.



Wu's poolsign - Thanks to TresCom!
-------------
In the back yard of Wu's bungalow, the sign next to his pool reads,
"Welcome to my Ool, notice there's no P in it." Both the Wu from the book
and Movie doesn't seem like the type of guy to make a sign like this.
Perhaps
it was one of the Costa Rican workers, or just a DW employee with too much
time on his hands... There is also something written in the lower right hand
corner, good luck trying to read it- I can make out the first line.



Hammonds heroes - Thanks to TresCom!
---------------
The InGen town is dedicated to Hammonds heroes. He named it after
Edgar Rice Burroughs, creator of Tarzan and others. There is even a
statue of Burroughs.

The street names are named after Jules Verne (20.000 leagues under sea),
H.G. Wells (the Time Machine) and others



Harold Greenwood - Thanks to TresCom!
----------------
Hidden inside the Dam itself, to reach him you need to pull the lever in the
Flood Gate control building, thrn grab a crate to give yourself a boost up
to
the now open door. A friend of Hammond's. He starved hiding from the
Raptors,
after he'd managed to crawl into the dam loosing blood. Trespasser's very
own "Unlucky Bastard"




-------------------------
|2e. The Lab |
-------------------------

Star Wars reference - Thanks to TresCom!
-------------------
Enter the Cray building and go to the room across Nedry's room. After a
"It's cold in here." from Anne look on the wall on the right next to the
door.

You will see a picture with Han Solo, Luke Skywalker in Stormtrooper outfit
and Chewbacca. To the right of this is an Enemy ship from Star Trek,
although
I'm no expert.



Nedry's backdoor - Thanks to TresCom!
----------------
Hammond mentioned believing that Nedry had left himself a backdoor. He was
right.
Originally, DW would have let us use this backdoor by finding out that the
code which was needed to enter the Cray building was KANDAR (526327).
You can find the word Kandar on several movie posters in his office.

And just as TSOrd once said, the keypad with the code (Administrative
building, Hammonds office) made it way too easy...




-------------------------
|2f. Ascent Level 1 |
-------------------------

No Easter Eggs or Secrets are found here yet.

-------------------------
|2g. Ascent Level 2 |
-------------------------

No Easter Eggs or Secrets are found here yet.

-------------------------
|2h. The Summit |
-------------------------

Ozymandias - Thanks to TresCom!
----------
As soon as the level starts, turn around and turn on the BONES cheat. You
will
see an invisible walkway. Jump down and follow it. At the end of the
walkway,
just jump down.

You will be warped to the top of the mountain and Hammond will recite
"Ozymandias", by Shelley. After Hammond is done reciting, the WIN sequence
will be played. This is Trespasser's only "alternate ending".

-------------------------
|2i. Others |
-------------------------

Fact on the box - Thanks to MikeTheRaptor!
---------------
On one of the boxes there is 100% Jurassic Park fact.

According to the Jurassic Park book, the Milipor Plastics Corporation
was purchased by InGen in 1987. Not by coincidence, one of the company
labels on crates in Trespasser reads "Milipor Plastics".













I'm sure for every Easter Egg and Mystery here, there are a million we
haven't
mentioned, email me at marcuslindstrom_91@hotmail.com or pm on TresCom.org
if you have one you'd like to submit. Although not strictly Easter Eggs;
if anyone else has "shortcuts" or ways to wander beyond the invisible
boundaries of the game (like "Ocean View Shortcut"; above) then your
submissions are all welcome.

------------------------------------------------------------------------------
3. Credits
------------------------------------------------------------------------------

Dreamworks Interactive for making an Awsome Game.

Me for write this FAQ

TresCom for many Easter Eggs and Secrets

MikeTheRaptor for the Box Secret/Easter Egg

Draconisaurus for telling me to add more info to the box easter egg

You who playing Trespasser

www.trescom.org

www.gamefaqs.com - for hosting this FAQ

www.neoseeker.com - for hosting this FAQ

http://dlh.net/ - for hosting this FAQ


------------------------------------------------------------------------------
4. Legal Stuff
------------------------------------------------------------------------------

This may be not be reproduced under any circumstances except for personal,
private use. It may not be placed on any web site or otherwise distributed
publicly without advance written permission. Use of this guide on any other
web site or as a part of any public display is strictly prohibited, and a
violation of copyright.

Special thanks to TresCom.

Copyright 2005

All trademarks and copyrights contained in this document are owned by their
respective trademark and copyright holders.

This guide can be posted on any site, tell me first, just as long as you
don't try to make money off it, share the secrets!
 
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