Punt Criminals to the Curb in American Football Action Game Tackle for Loss, Out Now
Just in time for the Super Bowl
Berlin, Germany – February 5, 2026 | Indie developer Indifferent Penguin is proud to announce that American Football-infused top-down action game Tackle for Loss is out now on PC, just in time for the Super Bowl!
Tackle for Loss sees players take on the role of a former American football pro whose daughter has been kidnapped by the seedy criminal underworld. Inspired by the frenetic action of Hotline Miami and Taken, players will battle their way through thugs and goons using the skills they picked up on the gridiron.
Watch the Tackle for Loss - Release Trailer below:
Tackle for Loss uses a fast and brutal combat system influenced by American football's four-down rule: limited moves, no room for error, keep moving forward at all costs. With only four offensive actions available on each floor of these multi-storey building stages, players will need to study the layout of the rooms ahead of them, plan their route, and then commit to the drive.
Every character in the game, including the main protagonist, will die in one hit, making every floor a high-stakes puzzle of speed and accuracy. Rapid restarts allow players to immediately get back into the action, honing their strategy for the ultimate run.
"I created Tackle for Loss because I love fast, aggressive action games that feel incredible in the hands," said developer Daniel Wichterich. "I wanted to create a game that captured the raw energy and violence of American football, but from a completely different angle. I'm so excited for people to be able to play it today."
Tackle for Loss is out now on PC, and can be purchased on Steam.
About Indifferent Penguin
Indifferent Penguin is a German independent game studio based in Berlin and founded by solo game developer Daniel Wichterich. Its debut title, Tackle for Loss, is supported by funding from the Medienboard Berlin-Brandenburg, a German film and media funding agency, and will launch in February 2026.






