Locked in My Darkness 2: The Room Launches February 11

Emanuela (08. January 2026 18:36 )
Locked in My Darkness 2: The Room Launches February 11News  |  DLH.NET The Gaming People

Locked in My Darkness 2: The Room Launches February 11

The psychological horror trilogy concludes with its final chapter


Guadalajara, Jalisco, Mexico — January 8, 2026Locked in My Darkness 2: The Room, the concluding chapter of the psychological horror trilogy, will launch on February 11 on Steam. Developed by Blusagi Team, the game delivers a tense, narrative-driven experience that brings the series' story to its definitive end.

Locked in My Darkness 2: The Room is a first-person psychological horror game that follows Yuki Tachibana, a Japanese high school student who has recently moved with her parents to a modest apartment in New York. What begins as an attempt at a fresh start quickly unravels as the dark past of her family resurfaces, manifesting through disturbing environments, shifting realities, and buried memories that refuse to remain hidden.

Focused on exploration and atmosphere, the game emphasizes environmental storytelling over combat. Players investigate interconnected rooms, read scattered notes, solve environmental puzzles, and traverse surreal alternate dimensions inspired by classic psychological horror. As the story progresses, the atmosphere evolves, intensifying tension and unease while revealing the truth behind Yuki's family history.

Featuring multiple endings and optional collectibles, Locked in My Darkness 2: The Room offers a 2–3 hour experience shaped by player choices and discoveries. The game serves as a direct sequel to Locked in My Darkness and Blue Maiden, resolving the narrative threads established across the trilogy.

Locked In My Darkness: The Room 2 will launch on February 11th on Steam.


Steam Page | Streaming Trailer 


About Blusagi Team

Blusagi Team is an independent game studio based in Guadalajara, Jalisco, Mexico, led by solo developer Hugo Matos. The studio was created with the goal of delivering the best possible horror experiences on PC, focusing on psychological tension and immersive atmosphere to genuinely scare the player. Blusagi Team has previously developed Locked in My Darkness and Blue Maiden, both of which form the foundation of the trilogy concluded in Locked in My Darkness 2: The Room.



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