GIC 2025 Reveals New Speakers and Expands Key Industry Summits
Renowned experts join the speaker lineup as the Legal and Mobile Summits return with expanded programs tailored for developers, publishers, and legal professionals
Poznan, Poland, August 06, 2025: Game Industry Conference (GIC), one of Europe's leading gaming events held annually in Poland, is set to return - and this year promises to be the biggest yet, with over 4,000 attendees expected. A wide range of major studios will be represented at GIC, either through featured speakers or business delegates. Participating companies include prominent Polish developers such as CD Projekt, Techland, Larian Studios, People Can Fly, Bloober Team, Flying Wild Hog, 11 bit studios, Fool's Theory, Artifex Mundi, and Anshar Studios, as well as international names like IO Interactive, Warhorse Studios, Wargaming, and many more.
The organizers are excited to unveil the next group of industry experts set to join GIC'25, ready to share their insights, experience, and valuable advice with all attendees:
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Ekaterina Yavorskaya - Research Supervisor at Wargaming with 10+ years of experience in game development, specializing in user research across all stages of production.
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René Habermann - Director at Bippinbits, working on Dome Keeper and PVKK: Planetenverteidigungskanonenkommandant. Game jammer turned full-time, successful independent game developer.
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Cris Vega - Senior Technical Executive Producer at IO Interactive, leading the Backbone team distributed across all locations and powers every game developed by the studio.
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Tereza Roller - Creative Director at Plan A Collective. Worked on Devil May Cry V, Warhammer: Vermintide II, Battlefield 2042, and Dragon's Dogma 2.
The growing lineup of confirmed speakers now also includes Petr Nohejl (Warhorse Studios), Leszek Krupiński (CD Projekt Red), Patryk Scelina (Sonic Atoms), Thomas Feichtmeir, Krzysztof Taperek (11 bit studios), Jacek Miąskiewicz (Flying Wild Hog), Marco Bucci (Walt Disney Publishing), and Joseph Azzam (ex-Romero Games).
This year, GIC will also host side events that were very popular among conference guests in 2024 and previous years, including:
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The Legal Summit, powered by dotlaw and Thedy & Partners, returns bigger and better than ever, bringing together law firm professionals and in-house counsel from leading game studios. This unique initiative is tailored for representatives of the video game industry, as well as legal and business experts. It offers a rare opportunity to share insights, expand professional networks, and engage in discussions on the latest legal challenges and trends shaping the gaming world. The program includes a range of panels, lectures, and workshops.
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The Mobile Summit, powered by Google and GameCamp, is a dedicated platform for creators and professionals specializing in mobile game development. It brings together industry veterans to exchange deep knowledge, share hands-on experience, and explore the evolving landscape of mobile gaming.
GIC'25 will take place from 23 to 26 October 2025 in Poznań. For more information about the Game Industry Conference, please visit the official event website.
ABOUT GAME INDUSTRY CONFERENCE:
The GIC, along with Poznan Game Arena, forms the biggest game event east of Cologne. It features professional knowledge exchange, workshops, roundtables, a B2B exhibition area, GRIP-meetings, Geek Careers recruitment opportunities, and networking parties. Not to mention the Central Eastern Europe Game Awards ceremony, GameDev Investment Forum, and many more. Since its beginnings in 2008, the GIC grew to become one of the most significant events in Europe's gaming landscape. For more information, please visit https://gic.gd/.