Worlds of Magic gets a massive update including Orcs, Heroes and Champions

Bernd (18. October 2014 10:58 )
Link: Website
Worlds of Magic gets a massive update including Orcs, Heroes and ChampionsVideo Game News Online, Gaming News


After a month since the initial Steam Early Access release Worlds of Magic - the 4X turn-based strategy game, has just been updated with a brand new race, unique adventurers that you can use to lead your armies and a completely new world with its unique features, resources and creatures. All available at once in a big update that has been just added to the game on Steam.
 
It's been an extremely busy month for Wastelands Interactive - the team behind Worlds of Magic. After the release of the game on Steam Early Access developers were overflown with comments and feedback from both gamers and media that have done early previews already. Browsing through all those suggestions was a challenging experience but it resulted with a great number of improvements and fixes. And finally led to the first massive update that ads a whole list of new features to the game:
 

  • ORCS - play as a completely new race: the Orcs. These savage raiders are the perfect faction for early game expansion.
  • HEROES & CHAMPIONS - recruit unique adventurers to lead your armies: from mighty fighters to mystical wizards.
  • CRAFTING - forge magical artifacts, weapons, and armors. Imbue them with powerful enchantments and grant them to your heroes to bolster their power.
  • FIRE PLANE - explore a dangerous new world of Fire, with its own features, resources and creatures.
  • STRATEGIC VIEW - zoom out the map and enter the strategic view. Manage your empire and command your armies on a grander scale.

The Story


The world of Elannra was a land of beauty and enchantment, where the wise and powerful used magic to lift themselves to the heavens, seeking to become gods. It was their arrogance that destroyed the world; ripped its fabric apart at the very seams. The War of Ascension consumed it. And so they fled. Gateways were opened to new worlds, to new lands ripe for conquest. The Sorcerer lords of Elannra plunged through these portals taking their servants with them, intending to wage their immortal wars across the planes themselves.

But the magic of these worlds was different, it was not the open flowing source of Elannra. The Sorcerer lords had to begin again and learn the ways of this new magic. With their learning came power and with power conquest. Only victory will end this war. Only one Sorcerer can reign supreme!



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